Here’s a molecule viewer using OpenGL in Clojure. Implemented so that I could compare this type of development with Common Lisp (and also with using OpenGL development in C). OpenGL with Clojure can be really fun using Zach Tellman’s Penumbra. Coming at OpenGL from a more functional angle (e.g. not mutating global vars etc.) can be a little different but not difficult for anyone who has done enough functional programming.
The code is here.
* Update 2010-03-31 * Fixed bug where light was moving with molecule and added some performance tweaks (thanks Zach).